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GPGPU real-time texture analysis frameworkAbstract - This work presents a framework for fast texture analysis in computer vision. The speedup is obtained using General-Purpose Processing on Graphics Processing Units (GPGPU technology). For this purpose, we have selected the following texture analysis techniques: LBP (Local Binary Patterns), LTP (Local Ternary Patterns), Laws texture kernels and Gabor filters. GPU optimizations are compared to CPU optimizations using MMX-SSE technologies and Multicore parallel programming. The experimental results show an important increase in the performance of the proposed algorithms when GPGPU is used particularly for large image sizes. Bibtex:
@inproceedings{Akhloufi869, Last modification: 2010/12/19 by akhloufi |
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