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[1] |
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Guy Godin, Jean-François Lalonde and Louis Borgeat, "Dual-Resolution Stereoscopic Display with Scene-Adaptive Fovea Boundaries", in International Immersive Projection Technology Workshop, 2004. |
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[2] |
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Guy Godin, Jean-François Lalonde and Louis Borgeat, "Projector-Based Dual-Resolution Stereoscopic Display", in IEEE Conf. on Virtual Reality, VR 2004, (Chicago, Illinois, USA), pp. 223-224, March 27-31 2004. |
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[3] |
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Louis Borgeat, Pierre-Alexandre Fortin and Guy Godin, "A fast hybrid geomorphing LOD scheme", presented at Siggraph 2003, Sketches and Applications. San Diego, California, Jul. 27-31 2003. |
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[4] |
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Denis Dion Jr, Denis Laurendeau and Louis Borgeat, "3D Triangulation Mesh Matching Through a Sequence of Registered 2D and 3D Images", in Proc. ICPR 2000, (Barcelona, Spain), Aug. 3-5 2000. |
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[5] |
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Louis Borgeat and Denis Laurendeau, "Construction of a geometric model of a scene from local triangulations", in Proc. Vision, Modeling, and Visualization Erlangen ‘99 Workshop, (Erlangen, Germany), Oct. 1999. |
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[6] |
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Denis Dion Jr, Denis Laurendeau and Louis Borgeat, "3D Triangulation - Mesh Region Pairing Using Color Region Clustering", in Vision, Modeling, and Visualization Erlangen ‘99 Workshop, (Erlangen, Germany), Oct. 1999. |
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[7] |
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Denis Laurendeau, Gerhard Roth and Louis Borgeat, "Optimization Algorithms for Range Image Registration", in Proc. Vision Interface 1996, (Toronto, Ont.), pp. 141-151 (best paper), May 21-24 1996. |
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