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MIVIM

Title
[1] Trung Thien Tran, Van-Toan Cao and Denis Laurendeau,
"3D geometric primitive alignment revisited",
in Proceedings of the 11th International Conference on Computer Graphics Theory and Applications, 2016.
[2] Trung Thien Tran, Van-Toan Cao and Denis Laurendeau,
"eSphere: extracting spheres from unorganized point clouds",
The Visual Computer, 2016.
[3] Trung Thien Tran, Van-Toan Cao and Denis Laurendeau,
"Extraction of Reliable Primitives from Unorganized Point Clouds",
3D Research, vol. 6, no 4, 2015.
[4] Zahra Toony, Denis Laurendeau and Christian Gagné,
"Describing 3D Geometric Primitives Using the Gaussian Sphere and the Gaussian Accumulator",
3D Research, vol. 6, no 4, 12 2015.
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[5] Trung Thien Tran, Van-Toan Cao and Denis Laurendeau,
"Extraction of cylinders and estimation of their parameters from point clouds",
Computers & Graphics, vol. 46, pp. 345-357, 2015.
[6] Zahra Toony, Denis Laurendeau and Christian Gagné,
"PGP2X: Principal Geometric Primitives Parameters Extraction",
in Proc. of the 10th International Conference on Computer Graphics Theory and Applications (GRAPP), 2015.
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[7] François-Michel De Rainville, Jean-Philippe Mercier, Christian Gagné, Philippe Giguère and Denis Laurendeau,
"Multisensor Placement in 3D Environments via Visibility Estimation and Derivative-Free Optimization",
in Proc. of the International Conference on Robotics and Automation (ICRA), May 2015.
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[8] Taha Kowsari, Steven Beauchemin, M.A. Bauer, Denis Laurendeau and Normand Teasdale,
"Multi-depth cross-calibration of remote eye gaze trackers and stereoscopic scene systems",
in Intelligent Vehicles Symposium, (Dearborn, Michigan, USA), pp. 1245-1250, June 2014.
[9] Maxim Mikhnevich and Denis Laurendeau,
"Shape from Silhouette in Space, Time and Light Domains",
in VISAPP, (Lisbon Portual), pp. 368-377, January 2014.
[10] Denis Laurendeau,
"Three Dimensional View Integration",
Computer Vision, A Reference Guide, pp. 797-812, 2014.
   
     
   
   

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